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Super Mario Bros. Gameplay

Super Mario Bros. is divided into eight worlds, each of them containing four levels. MarioSmall mario has to get to the end of the level by jumping over various gaps and avoiding the enemies on his way. He can use several platforms (some of them collapse when Mario lands on them), stairs in the level, as well as jumping boardsJumping Board. There are also pipesPipe along the way, some of which Mario can enter to visit various secret coinSMBcoin rooms before returning to the level, a bit further ahead than when he left.

Enemies include Little GoombasSMB Goomba, Koopa TroopasKoopa Troopa, Buzzy BeetlesBuzzy Beetle, Koopa ParatroopasKoopa Paratroopa, Bullet BillsBullet Bill, Hammer BrothersHammer Brother, and leaping Cheep-cheepsCheep Cheep. All these enemies can be defeated when Mario jumps on them. Koopa Troopas and Buzzy Beetles cower in their shell when jumped on, which Mario can kick to defeat other enemies with. Koopa Paratroopas lose their wings and fall to the ground when Mario jumps on them. Other enemies include Piranha PlantsPiranha Plant, and the SpinySpiny-throwing LakitusLakitu, and Mario has to either shoot fireballs at them or just avoid them. Two levels take place underwater. In the water, Mario can swim freely from the top to the bottom of the screen. The enemies in underwater levels are BloobersBloober and Cheep-cheeps. Mario can only defeat these creatures by shooting them with fireballs.

If regular Mario takes a hit, falls down a pit, or if the Time Limit runs out, he loses a life and restarts the level. The point where Mario continues depends on how far he ran through the level before getting defeated; either from the beginning or at one of several invisible "checkpoints" throughout the level.

Mario can get special power-ups out of ? blocksQuestion Block or, uncommonly, bricks. Most of the ?s in which Mario can find these items are visible, but some are hidden and only become visible when Mario hits them from beneath. With the Magic MushroomMagic Mushroom, he turns into Super MarioSuper Mario. As Super Mario, he can survive the hit of an enemy one time, at the cost of turning back to regular Mario. He may also destroy empty bricks by jumping beneath them. Additionally, he can also get the Fire FlowerFire Flower. With the Fire Flower, Super Mario turns into Fiery MarioFiery Mario, which allows him to shoot fireballsFire Ball at enemies to defeat them from a distance. With the 1 up Mushroom1 up Mushroom, he gains an additional life; he can also get an extra life if he collects a hundred coinsCoin. With the StarmanStarman, which can only be found in bricks, Mario turns invincible for a short amount of time and can defeat enemies by simply touching them. With the exception of coins, only one item can appear on the screen, and when a new item appears, the previous one will disappear.

At the end of each level, a castle stands with a flagpole nearby. When Mario reaches the flagpole, he takes down the enemy flag and enters the castle, completing the level. The higher the spot that Mario hits the flagpole, the more points he receives.

The fourth level of each world plays inside a castle. They are usually filled with Fire-BarsFire Bar and PodoboosPodoboo. At the end of a castle level, Mario is confronted with a fake Bowser in Worlds 1 through 7 and the actual BowserBowser in World 8. Mario ordinarily have no way to hurt the fake Bowsers or the actual Bowser and have to either use the axAxe to destroy the bridge, causing either the false or real one to fall into the lava, or pelt him with many fireballs, which produces the same result and reveals the true forms of the fakes. After defeating an impostor, Mario frees one of the seven remaining mushroom retainersRetainers from the castle, at which point they say their iconic phrase: "Thank you, Mario! But our princessPrincess is in another castle!" At the end of the castle in World 8, Mario frees the grateful Princess Toadstool and completes his adventure.

Source: https://www.mariowiki.com/Super_Mario_Bros.

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